Paul Drummond

Design & Development

About

About Paul Drummond

Paul is a technical artist, 3d artist, developer or animal wrangler, depending on which day you catch him. He’s based in the north west of England but deals with clients throughout the UK and further afield. He has also worked as a commercial illustrator, university lecturer, teacher, publisher, film-maker, repro–specialist, mechanic, cook and ditch–digger, with varying levels of success and enjoyment. He is dismayed to realise he’s been doing this for thirty years.

When not working or opening doors for cats, Paul enjoys running (getting slower: dodgy knee), film, literature, hill-walking (see running), music, martial arts (very dangerous as long as his opponent does exactly what he’s expecting), art and lazing around.

Skills & Experience

  • 15+ years experience in applications, games and creative technology.
  • A true hybrid tech/art skill-set with a wide range of knowledge.
  • Developer skills include Unity Engine, Unreal Engine, C#, Blueprints, Shader Programming, Level Design, VFX, system design, game architecture, and custom tools for production pipelines.
  • Expert 3D Artist proficient in modelling, texturing, rigging, animation, lighting, rendering and more.
  • Can initiate and lead Greenfield projects, defining goals and developing solutions where no established process exists.
  • Experience of team & project leadership, mentoring and professional training.

Testimonials

Nice things people have said about Paul.